set non-white bg for segfault.glsl

This commit is contained in:
Emile Clark-Boman 2026-01-31 13:16:30 +10:00
parent 149788c4cb
commit c452a0761d

View file

@ -16,7 +16,8 @@ uniform vec2 u_resolution;
/* ==== Text Colouring ==== */
#define PHOSPHOR_COL vec4(1, 1., 1., 1.)
#define BG_COL vec4(0.2, 0.0, 0.2, 0.)
// #define BG_COL vec4(0.2, 0.0, 0.2, 0.5)
#define BG_COL vec4(0.0, 0.0, 0.0, 1.)
/* ======= Text Size ======= */
#define FONT_SIZE vec2(10.,20.)
#define ROWCOLS vec2(80., 24.)