79 lines
2.4 KiB
C
79 lines
2.4 KiB
C
#include <stdlib.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/types/wlr_session_lock_v1.h>
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#include "clientutil.h"
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#include "lock.h"
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#include "monitor.h"
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#include "notify.h"
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void createlocksurface(struct wl_listener *listener, void *data) {
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SessionLock *lock = wl_container_of(listener, lock, new_surface);
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struct wlr_session_lock_surface_v1 *lock_surface = data;
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Monitor *m = lock_surface->output->data;
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struct wlr_scene_tree *scene_tree = lock_surface->surface->data =
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wlr_scene_subsurface_tree_create(lock->scene, lock_surface->surface);
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m->lock_surface = lock_surface;
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wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
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wlr_session_lock_surface_v1_configure(lock_surface, m->m.width, m->m.height);
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LISTEN(&lock_surface->events.destroy, &m->destroy_lock_surface,
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destroylocksurface);
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if (m == selmon)
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client_notify_enter(lock_surface->surface, wlr_seat_get_keyboard(seat));
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}
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void destroylock(SessionLock *lock, int unlock) {
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wlr_seat_keyboard_notify_clear_focus(seat);
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if ((locked = !unlock))
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goto destroy;
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wlr_scene_node_set_enabled(&locked_bg->node, 0);
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focusclient(focustop(selmon), 0);
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motionnotify(0, NULL, 0, 0, 0, 0);
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destroy:
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wl_list_remove(&lock->new_surface.link);
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wl_list_remove(&lock->unlock.link);
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wl_list_remove(&lock->destroy.link);
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wlr_scene_node_destroy(&lock->scene->node);
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cur_lock = NULL;
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free(lock);
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}
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void destroylocksurface(struct wl_listener *listener, void *data) {
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Monitor *m = wl_container_of(listener, m, destroy_lock_surface);
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struct wlr_session_lock_surface_v1 *surface, *lock_surface = m->lock_surface;
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m->lock_surface = NULL;
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wl_list_remove(&m->destroy_lock_surface.link);
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if (lock_surface->surface != seat->keyboard_state.focused_surface)
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return;
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if (locked && cur_lock && !wl_list_empty(&cur_lock->surfaces)) {
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surface = wl_container_of(cur_lock->surfaces.next, surface, link);
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client_notify_enter(surface->surface, wlr_seat_get_keyboard(seat));
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} else if (!locked) {
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focusclient(focustop(selmon), 1);
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} else {
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wlr_seat_keyboard_clear_focus(seat);
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}
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}
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void destroysessionlock(struct wl_listener *listener, void *data) {
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SessionLock *lock = wl_container_of(listener, lock, destroy);
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destroylock(lock, 0);
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}
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void unlocksession(struct wl_listener *listener, void *data) {
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SessionLock *lock = wl_container_of(listener, lock, unlock);
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destroylock(lock, 1);
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}
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